[IOS] Global Shader Cache File is missing?
We're trying to get UE4 working on an iPad and we've got to the point where it will launch on it, but we get this error in the log:
And on the iPad, the splash screen comes up, and then it's just black.
We've tried cooking the files, but it doesn't change anything.
(We're just using the default First Person Code project)
Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.
answered Nov 25 '14 at 03:33 PM
[Epic] Gribbs ♦♦ STAFF
i know nothing about coding and i keep getting a pop up message about this game that was created in the unreal engine 4 about it missing a global shader cache file and i don't know how to resolve it. Could someone please give me a simple, watered down solution and not go into a technical explanation with words that i don't know. Thank you.
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