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[Closed] Blueprint Structures

Sometimes my Structure looks like this in its break state. I'm on 4.7.6 As far as I can tell, it seems to function properly, but it scares the beep out of me lol So far Ive only been able to resolve it by removing and replacing the node, which can be annoying when lots of pins. So I ignore it for now. Not sure how to recreate, but this is the second time I notice this within a short amount of time. Thank you for your support.

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asked Apr 29 '15 at 05:00 AM in Bug Reports

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Mortusnyte
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avatar image Detech Apr 29 '15 at 05:48 AM

Its happen after ustruct HOT RELOAD. You don't need "remove and replace the node", just RMB->Refresh Nodes.

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The question has been closed Apr 29 '15 at 12:35 PM by TJ V for the following reason:

Duplicate Question - https://answers.unrealengine.com/questions/219722/blueprint-structures-1.html


1 answer: sort voted first

Hi Mortusnyte,

We noticed that this is a duplicate post of this question: https://answers.unrealengine.com/questions/219722/blueprint-structures-1.html

We will be closing this post in order to focus the discussion in one place.

Thanks,

TJ

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answered Apr 29 '15 at 12:34 PM

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TJ V ♦♦ STAFF
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