[BUG] EditableTextBox get executed more than once

Not shure if its bug or if is it intended but here is how to recreate it:

  1. Any new project, create UMG by adding single EditableTextBox
  2. Add node for “OnTextCommited” (click on + sign inside Events in Designer tab)
  3. Connect “print string” to “OnTextCommited”.
  4. Click play type any text into the EditableTextBox and click “Enter”, “helo from Print String” will be printed 5 times and should be once.

Is there a way that “OnTextCommited” node get executed only once?

Hello wmbuRn,

I was able to reproduce this issue on our end. I have written up a report ( UE-14660) and I have submitted it to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. I may have a workaround for you depending on your needs. I have found that adding a do once node and a delay solves this issue. I have provided an example below. I hope this helps.

Example:

Make it a great day

thank you very much sir.