Auto run blueprint is working in one project while not in another

I’m learning endless runner game from here: A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums

I am doing the exactly same steps except one. He is making 3D game while i’m on side scroller. I’m spawning floor tiles with starting of game. And then want endless running.
But my auto run blueprint is not working, while same blueprint works with other projects where I’m using static floor.

Please have a look and temme if I’m missing something. Because manually left/right keys are working fine.

14 hours and no answer? :frowning:

Ignore this question. Or if there is any moderator, he can delete this thread.
Problem is solved. “New Level” was actually problem.
Here is solution: Event tick is not working in "New Level" - Programming & Scripting - Epic Developer Community Forums