Accessing Variable in Level Blueprint from other blueprint
Im trying to acess bool variable of XXXXblueprint parent of character.h in LevelBluePrint, but it rising error
I reffered all links Direct BluePrint Communication document and some of UE4 AnswersHub but no use What I did is just Creaate Object Reference variable of XXXXBlueprint in LevelBluePrint and accessed it, but no use.
I need to access variable from other blueprint into levelblueprint
asked Apr 30 '15 at 08:55 AM in Blueprint Scripting
Don't think the Cast to BP2 is needed here. Doesn't the Get All Actors of Class (BP2) and the GET (0) give us the unique BP2 reference anyway? I tried a variant of the code above and was given a notice that the Cast was unnecessary. Removing it made no difference to functionality (see below):
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