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Set All Bodies Below Simulate Physics not working

I am following this question/answer: https://answers.unrealengine.com/questions/31971/how-to-go-ragdoll-and-back-to-animations.html

When I simulate physics on all bones below the root, they don't move until the root capsule stops moving around. It's like the mesh is frozen and then once the simulated capsule stops rolling around or whatever, the ragdolling begins.

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asked May 01 '15 at 12:36 AM in Blueprint Scripting

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avatar image PersnicketyGareth May 01 '15 at 12:37 AM

It works fine if I include the root bone in the simulation, but if I don't do that, all bones below the root one stay frozen until the capsule has stopped moving.

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