x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

32bitOS環境のビルドについて

お世話になっております。 32bit環境にてビルドをする際に

10> ハンドルされていない例外: UnrealBuildTool.BuildException: ERROR: Failed to start local process for action: C:\Program Files\Windows Kits\8.1\bin/x64/rc.exe /nologo /D WIN64 /l 0x409 /i "C:\Users\dodeka\Documents\GitHub\UnrealEngine\Engine\Source" /i "Runtime/Launch/Private" /i "Runtime/Launch/Public" /i "../Intermediate/Build/Win64/UnrealHeaderTool/Inc/UnrealHeaderTool/" /i "Programs/UnrealHeaderTool/Public/" /i "Runtime/Core/Public" /i "Runtime/Core/Public/Internationalization" /i "Runtime/Core/Public/Async" /i "Runtime/Core/Public/Concurrency" /i "Runtime/Core/Public/Containers" /i "Runtime/Core/Public/GenericPlatform" /i "Runtime/Core/Public/HAL" /i "Runtime/Core/Public/Math" /i "Runtime/Core/Public/Misc" /i "Runtime/Core/Public/Modules" /i "Runtime/Core/Public/Modules/Boilerplate" /i "Runtime/Core/Public/ProfilingDebugging" /i "Runtime/Core/Public/Serialization" /i "Runtime/Core/Public/Serialization/Json" /i "Runtime/Core/Public/Stats" /i "Runtime/Core/Public/Templates" /i "Runtime/Core/Public/UObject" /i "Runtime/Core/Public/Windows" /i "Runtime/CoreUObject/Classes/" /i "../Intermediate/Build/Win64/UnrealHeaderTool/Inc/CoreUObject/" /i "Runtime/CoreUObject/Public/" /i "Runtime/CoreUObject/Public/Misc" /i "Runtime/CoreUObject/Public/Serialization" /i "Runtime/CoreUObject/Public/Templates" /i "Runtime/CoreUObject/Public/UObject" /i "../Intermediate/Build/Win64/UnrealHeaderTool/Inc/Projects/" /i "Runtime/Projects/Public/" /i "Runtime/Projects/Public/Interfaces" /d "HACK_HEADER_GENERATOR=1" /d "IS_PROGRAM=1" /d "UNICODE" /d "UNICODE" /d "UNREAL" /d "IS_MONOLITHIC=1" /d "WITH_ENGINE=0" /d "WITH_UNREAL_DEVELOPER_TOOLS=0" /d "WITH_COREUOBJECT=1" /d "USE_STATS_WITHOUT_ENGINE=0" /d "WITH_PLUGIN_SUPPORT=0" /d "USE_LOGGING_IN_SHIPPING=0" /d "UE_BUILD_MINIMAL=1" /d "WITH_EDITOR=0" /d "WITH_SERVER_CODE=1" /d "UBT_COMPILED_PLATFORM=Win64" /d "WIN32=1" /d "_WIN32_WINNT=0x0600" /d "WINVER=0x0600" /d "PLATFORM_WINDOWS=1" /d "NDEBUG=1" /d "UE_BUILD_DEVELOPMENT=1" /d "ORIGINAL_FILE_NAME="UnrealHeaderTool.exe"" /d "UNREALHEADERTOOL_API=" /d "UE_ENABLE_ICU=1" /d "WITH_DIRECTXMATH=0" /d "CORE_API=" /d "COREUOBJECT_API=" /d "PROJECTS_API=" /fo "C:\Users\dodeka\Documents\GitHub\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool\PCLaunch.rc.res" "C:\Users\dodeka\Documents\GitHub\UnrealEngine\Engine\Source\Programs\UnrealHeaderTool\Resources\PCLaunch.rc"

上記のようなエラーが発生してしまい、エラーになってしまいました。

C:\Program Files\Windows Kits\8.1\bin/x64/rc.exeをx86に切り替えれば良さそうですが該当コードの箇所を修正しただけでは上手く動作しませんでしたので正しい手順等がどこかにのっていますでしょうか。

よろしくお願い致します。

Product Version: Not Selected
Tags:
more ▼

asked Mar 31 '14 at 10:10 AM in Japanese

avatar image

dodeka
1 1 1 2

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

残念ながら、開発環境に関しましてはWin64環境にのみ対応しておりまして、Win32環境でのビルドは特に行われておらずその為のドキュメント等も特に用意されておりません。

ゲームの動作対象(ビルド対象)としてはWin32環境にも対応できるよう進めておりますが、Win32環境ではXP等DirectX 11に対応していなかったりと、実行ファイル以外の問題も絡んでおりますので、こちらもどこまで対応できるか流動的な部分があります。こちらも現時点ではドキュメントはありませんが、GenerateProjectFiles.bat に -Platforms=Win32+Win64 としていただくことでビルド対象として選択いただける状態になる可能性がありますが、現時点では積極的にテストが行われているわけではありませんことと、今後の対応は流動的であることにご留意ください。

more ▼

answered Apr 01 '14 at 12:07 PM

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question