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Physic Mesh make noise on impact

Hi ! I have question. I want to do actor who make noise on impact with floor or wall and attract bot. I don't know how to do that. I trying do something but it don't work: alt text

I need it to my stealth game. Please help !

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asked May 01 '15 at 05:32 PM in Blueprint Scripting

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MadRat1171
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avatar image MieszkoZ STAFF May 01 '15 at 06:10 PM

Would you mind sharing more details? What do you mean by "don't work"? Does the event get triggered at all? Or AI is not reacting to it? Or something else?

--mieszko

avatar image MadRat1171 May 01 '15 at 07:19 PM

I want make item what my character can throw and when it hit make noise but AI is not reacting to sound. AI isn't broken because it hear player footsteps. I think i using "Make Noise" node incorrectly :\ I hope you understand. PS: You are from Poland ?

avatar image MieszkoZ STAFF May 01 '15 at 07:23 PM

Is this event being triggered at all? Place a breakpoint on it (click it and press F9) and see if it's ever being hit. If not then it means the event never triggers which would mean it's not MakeNoise's issue but just wrong collision setup or wrong event being used.

avatar image MadRat1171 May 01 '15 at 07:50 PM

Yes, event is being executed and collision setup is correctly :( I don't know what is going on.

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Try plugging in the NoiseMaker, set it to player's pawn.

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answered May 01 '15 at 08:33 PM

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MieszkoZ STAFF
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avatar image MadRat1171 May 02 '15 at 08:59 AM

I just need plug player's pawn to target input :D Thanks Mieszko !

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