Animation is played at an incorrect rotation
My jump animations play fine in persona and I've set them up correctly in the state machine and event graph, but when i hit space while playing my character snaps 90 degrees for some reason.
asked May 01 '15 at 08:10 PM in Using UE4
Even though this is an old question, I'd like to answer it, since I ran into the same problem:
This seems to happen when the root bone has a incorrect rotation. You can rotate the animation like this to circumvent the problem:
answered May 07 '16 at 05:36 PM
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