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Animation is played at an incorrect rotation

My jump animations play fine in persona and I've set them up correctly in the state machine and event graph, but when i hit space while playing my character snaps 90 degrees for some reason.

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asked May 01 '15 at 08:10 PM in Using UE4

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call95
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Even though this is an old question, I'd like to answer it, since I ran into the same problem:

This seems to happen when the root bone has a incorrect rotation. You can rotate the animation like this to circumvent the problem: alt text

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answered May 07 '16 at 05:36 PM

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mf2
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avatar image call95 May 09 '16 at 08:44 PM

Forgot about this question, I think the root bone was causing a lot of problems like this

Even though this is an old question, I'd like to answer it, since I ran into the same problem:

This seems to happen when the root bone has a incorrect rotation. You can rotate the animation like this to circumvent the problem:

mf2 I think your answer would've worked, thanks for you response :)

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