Can I use “SavedGame_*” in a loop to find all saved games with the “SavedGame_” prefix?
I would like to allow players to name their save files, but that requires being able to identify the save file without using its exact name. (Since I can’t load a custom named save game without knowing its name before hand)
I could have a separate save game file that records a list of the names of all save files, which is fine, but I would like to know if there is a means to just get a list of save files with a specified prefix(returning part of the name), or straight up returning every save file within a specified folder?