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[BUG] - Collision works occasionally?

Using UE 4.7.5 I've created a simply blueprint using a static mesh set to simulate physics and then spawning it in the world. For some reason the collision only works occasionally as shown in this video.

https://youtu.be/yRlM6DjxuZM

I've also tried simply placing it in the world via drag and drop to see if it was the way I was spawning the actor. Sadly its not. Don't know why this would be. I also tried removing the collision from the mesh and switching over to box instead of capsule. Didn't help.

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asked May 02 '15 at 09:11 AM in Bug Reports

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TorQueMoD
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avatar image Adam Davis STAFF May 05 '15 at 03:15 PM

Hi TorQueMoD,

Did the fixes Pierdek provided address your error?

avatar image TorQueMoD May 05 '15 at 06:05 PM

Yes thank you very much Pierdek!

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answered May 02 '15 at 07:05 PM

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Pierdek
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avatar image TorQueMoD May 03 '15 at 06:50 PM

Thanks Pierdek I'll try those and let you know.

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