How to spawn an actor at player location with blueprint
So I've seen a lot of people asking this same question as I myself had no idea how to do this. A lot of people were showing various ways to get the player's location mathematically but this didn't work so well under every situation. I was watching Epic's UMG Inventory tutorial series and on video 6 the author (wish I knew his name so I could give him credit) showed a really awesome trick to simplify the process. You can do this with literally 4 nodes so I created a very quick video (6 mins) showing exactly how its done. Just wanted to spead the love. Again, all credit goes to the nameless Epic designer. Thank you!
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