Landscape invisible when not selected + lag
Build Version: 4.7.6
System Specs: 8gb Ram - Nvidia Geforce 750 ti - i3 core 3.3 ghz - Windows 7 64 - bit
Thanks in advance.
asked May 02 '15 at 10:57 AM in Bug Reports
hello I found a better solution(which is same logic as recreating landscape though this time you don't have to :D) 1-go to landscape 2-manage: 3-change component size: 4-do not change anything 5-apply
answered Jul 25 '18 at 06:12 PM
Think I found a fix
Before I discovered the above, I tried modifying my landscape material so shaders would be rebuilt; but no luck.
Hope this helps a few people :)
answered Sep 29 '18 at 08:36 AM
Hello, I had a problem where a landscape was invisible unless selected, after upgrading from 4.17 to 4.19.
My solution was to recreate the landscape:
The new landscape works fine for now. (I didn't lose any of my foliage etc)
answered May 16 '18 at 10:29 AM
We have not heard from you in several days. I am marking this thread as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.
answered May 12 '15 at 03:19 PM
I am currently experiencing a similar issues where my landscape suddenly turned transparent. The other landscape that is clear is copied from another file. If delete the transparent one I will lose all landscape sculpting I have done and foliage populating. Is it a display setting or a hotkey I pressed by accident? The landscapes are fine in other levels but are out of date.
i found that deleted the height fog made mine come back
answered Dec 11 '18 at 04:10 AM
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