Widget Progress Bar Issue
I'm setting the percent health on AI actors by passing their health percentage to their widget progress bar. I'm getting a weird issue with fill. I'm following the same logic I've seen in other, working, implementations of this sort of thing, but because this is my first time implementing something like this, I might be doing something wrong.
Here are pictures of all of the relevant views and screenshots of the specific issue.
If any additional information is needed, I would be happy to provide it.
Note: Unlike similar questions the issue is not due to out of range percentages. The print string statement on the screen shots shows that the widget is being given appropriate values.
After looking over you project I was able to find that your Widgets are being clipped off because the widget component was incorrectly sized. The calculations and updates are working correctly. If you change the size of your widget component to 600 along the X axis you will see what I mean. I have provided a picture as a reference. I hope this helps.
Working correctly after resizing:
Correction that was made:
Make it a great day
answered May 07 '15 at 07:29 PM
Rudy Q ♦♦ STAFF
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