x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

2 Light issues

Hi there,

I have two strange issues with my lights. Maybe I do a mistake but I can´t see it. My first problem is the point light, when I put it on the map, the light sphere looks like I used a spot light. Like you can see it on the image (?1) the point light shines to the left side instead of all sides.

The second problem ist the skylight I use. At the beginning all workes fine but after I deleted some light and put some new on the map, the skylight didn´t work any more, the whole map is black as you can see, the intensity is at max 20 .. so whats going on there ?

I try to add lightmass and some other things but nothing worked, the map stays black. Can someone give me a hint what may be broken ?

best regards Harlyk

Lightprobs

Product Version: Not Selected
Tags:
wired.jpg (508.3 kB)
more ▼

asked May 04 '15 at 10:07 AM in Using UE4

avatar image

Harlyk
10 8 8 9

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first
  1. Your floor material also seems lit strangely in the content browser, which seems to indicate an issue with the normals in the material instead of an issue with the light. Try looking at those first.

  2. Your skylight is set to "Captured Scene" mode. In this mode it will take the color of your environment to light the scene. This does require you to actually have something in the environment such as a skybox or atmosphere to get any light. Try adding one of those or switching to cubemap mode to fix this.

more ▼

answered May 04 '15 at 10:19 AM

avatar image

Arnage
913 26 20 56

avatar image Harlyk May 04 '15 at 10:54 AM

hey there thx a lot, the floor material is ok, its a tiled material with base color and a normalmap, so nothing special what can cause strange effects. But I will try standard materials for testing.

The hint with th captured scene listen good I will try it asap, thx a lot for answering, will keep you informed about the results :)

thx a lot

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Sry but this captured cubemap didn´t work and all other things I tried didn´t work either. At the end I deleted the map now and started again with a standard map.

I will try this light setting again when all other things done.

The point light problem has gone too, I really don´t know what the problem was but thx a lot for trying to help me out.

more ▼

answered May 04 '15 at 09:02 PM

avatar image

Harlyk
10 8 8 9

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question