We’re running on 4.7.3 (from the Epic P4 plus custom code) and as our project gets larger, the time it takes for the project to boot up has gone up exponentially.
Specifically, when the project loading gets to 93%, it stays there for 2-5 minutes depending on the PC specs.
What happens at 93%? I’m trying to figure out if there’s a way to reduce those loading times in any way, because while the editor is a lot more stable on 4.7 than it was on 4.6, crashes still happen and they slow us down significantly because of the boot time.
It does not seem to be linked to having a lot of assets, because I have another project that has more assets and is on the launcher version of UE4 and loads significantly faster. That project has significantly less blueprints than the main project that takes forever to load, however.
Does it compile blueprints or something at 93%?