Hi
I need to know in which direction character is falling.
Get veloctiy from player character only updates when player holds “move button”. I need to know where character is heading during freefall, when player don’t hold or press any button.
My use case - I update a value when player is moving in one direction. It works fine when character is running, when I have some input, but it does not update when I jump and move forward during jump.
Thanks