Make Arms 'Swing' Less

Hey guys, I’m quite new to Unreal Engine (4 days in) and I’m using the 3rd Person template at the moment, with the camera on the meshes head (the socket is on "“head”) so it turns it more into first person. I’ve attached a spotlight to my characters right hand (via socket) but the problem being when he walks, the arms ‘swing’ too much which produces the result of the ‘flashlight’ going too far up in the air on his swing. Any suggestions for this :)?

Look at this how-to on animation layer editing:

Editing Animation Layers | Unreal Engine 5.3 Documentation

You can use it to make new animations and edit existing animations in the editor. I believe it needs 4.7.0.