C++ Inventory: Issues with networking
When the client opens the inventory or picks up an item, the game and engine freeze for 4 minutes and then crash. It gives the error: array out of bounds on all of the inventory arrays and it looks like the inventory is not getting initialized on anyone but the listen server player. I have tried fixing it for a week now with no luck.
asked May 05 '15 at 06:51 AM in C++ Programming
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