Is it possible to make elastic object in UE4?

Is it possible to make elastic object (cloth?) in UE4?

I need to implement animation like of dressing gloves. When the fingers of the hand are entering in the glove, the glove fingers are expanded in diameter. When the fingers of the hand out of the glove, the glove fingers are reduced in diameter. I need to make animation like this…

Or, may be it possible to create elastic object in Blender or in DAZ3D and import it in the UE4?

I can’t find any docs and examples, how to do it in simple way…

Yep, it’s difficult and expensive, but the my main task is to made this animation and I can’t do something like “cut to a reaction shot of someone else” :). I found interesting animation PhysX Cloth - YouTube - is it possible to simple realize in UE4?

you could try apex cloth, but i dont think it will help you achieve a simulation where an object deforms the cloth and the cloth repels the object… you would need some kind of soft body physics, which i don’t think ue4 has.

so maybe you could simulate the effect in blender or maya, then export morph target key frames into ue4.

Hey.
by any chance did you solve your problem and could share how you did it?