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Creating a custom button?


I have this Sony Move controller, and I was able to integrate this Sony Move motion controller into UE4 but the button actions or axis to link with UE, how would I do that?

Sony's button press seems to work within this way

 latest[m].pad.digitalButtons & MOVE_BUTTON_MOVE

but I hope to have IE_pressed or IE_released as well. alt text

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asked May 05 '15 at 11:51 PM in C++ Programming

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