UMG widget read from file and build text content
Just wondering if it's possible for a UMG widget to read a text file on the hard drive and fill in appropriate text blocks with the text contained in the file when the menu is opened?
Secondary question if the above is possible, could it use a web URL instead of hard drive location to find the text?
If it is possible could someone point me in the right direction on this as I can't seem to find much about the topic, perhaps I'm searching for the wrong phrases.
asked May 06 '15 at 04:24 PM in Blueprint Scripting
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