Set component camera's location and angle

Greetings all,

I have a small question:

I want to know how to set the location and the rotation of a camera from blueprint ? Not Level blueprint, an actor blueprint.

I found this link online Using a Static Camera in Unreal Engine | Unreal Engine 5.1 Documentation

But it is concernal Camera from Level Blueprint and it is doesn’t work in my player controller blueprint.

Thanks for your attention.

Greetings.

Ok i found the answer on my own. Thanks anyway.

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