4.8 Preview 1 - Landscape Grass Population Crash
Not 100% sure if it is only with my existing landscape and landscape material, but if I'm using my existing landscape and level. But populating grass in my existing level's landscape crashes. Tried with a new landscape and level, while it isn't nearly as complex as my original material, it seems to populate fine.
When it is compiling shaders in my existing landscape and material, it will get to maybe 50% complete, grass will be where the shaders have finished compiling, but once it gets to a certain point the editor will crash.
asked May 07 '15 at 01:24 AM in Bug Reports
I'd really like to track down the cause of the crashes and get them fixed for 4.8. Would either of you be able to send me a project that crashes when you add grass to your existing landscape material? Or do either of you have a log file (in your project's Saved/Logs folder) from any of your crashes?
answered May 07 '15 at 01:18 PM
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