[4.8 preveiw 1] All procedural instance mesh lost collision now
Everything works in 4.7.6. Changing to 4.8 p1, all the procedural walls, doors lost collision, and "Get Component Bounds" get no result value.
asked May 07 '15 at 05:29 AM in Bug Reports
Hi SCASL -
Thank you for your assistance. I reproduced this issue in our internal release branch and have reported the issue as UE-15267 look for the fix forthcoming.
Thank You Again -
answered May 08 '15 at 02:33 PM
Lovecraft_K ♦♦ STAFF
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