Unable to package project for HTML5 on Windows

Editor version: 4.7.5

emScripten: Testd both 2.9 and 3.0 (As well as changing it in the HTML build cs file but that did not make a difference)

Following the wiki and various other sources I have been trying to compile my game for HTML5, This is not our final package type but we wanted to give it a test. We are getting a large list of errors after the game seems to have built. The errors are in the following pastebin.

The whole log is here (To large for pastebin)

I have tried various different methods but still cant get it to generate anything.

Any help in the matter would be appriciated, Thanks!

Hey ,

Thank you for providing the full for the error you’re receiving. I’ve had a developer review these error and it seems that it’s an internal compiler error in emscripten. Please run “embuilder.py build struct_info” this script is in the SDK directory (For Example: C:\Program Files\Emscripten\emscripten\1.30.0). You may also want to try running “emcc --clear-cache” as well.

Looking forward to hearing back from you, thanks!

Good afternoon .

Sorry for the delay, I decided to try with 2 other projects, all 3 so far have been pure blueprints. The 2 later projects were one 3rd person template and one completely blank template. All 3 produced the same error unfortunately.

Looking forwards to hearing back! Thanks!

Hey ,

Did you try the suggestions provided in my previous post before attempting the 3 projects? Please let me know so I know whether or not those suggestions worked for you.

Much appreciated. :slight_smile:

Hey ,

I have not heard from you in quite a few days for that reason, I must resolve this thread at this time. However, if you’re still experiencing trouble with packaging to HTML5, please reply back here.

Thanks!