x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Concatenator and looping node

Hi,

It seems the concatenator does not handle the looping sound node.

In the simple setup below, I have set the looping node to 3 cycles, and although the loop is properly triggered after "chirp_sin_880_440" is finished, and the looping sound indeed played 3 times, nothing happens next - the 3rd entry "chirp_sin_440_880" is never played.

I'm using 4.7.3.

alt text

Product Version: Not Selected
Tags:
more ▼

asked May 08 '15 at 09:16 AM in Blueprint Scripting

avatar image

G4m4
700 27 15 34

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Try use output fev times instead seting loop. Check picture. Hope that will help. You can use same output fev times

more ▼

answered Jul 29 '15 at 06:36 PM

avatar image

Rafael Budnik
1

avatar image G4m4 Jul 30 '15 at 10:22 AM

Thanks for the answer, however your setup behaves differently: my goal is to have an intro/main (looping) body/outro.

avatar image Minus_Kelvin STAFF Jul 31 '15 at 06:51 PM

Hey man, sorry for the late reply. I just tried to reproduce the issue you describe at head rev of UE4 and built a sound cue graph that's looks identical to yours and it worked just fine. Here's my sound cue graph:

alt text

The kick_01 played once, then snare_02 hit 3 times, then kick_05 played.

Here's my snare_02 waveplayer and my looping node settings:

alt text

alt text

I didn't sync back to 4.7 since I don't think anything changed in this stuff since then, but is my stuff similar to yours? There might have been an issue with sound-finished notifications or something that has been fixed. Could you try to repro with 4.8 or with the 4.9 pre-release?

avatar image G4m4 Aug 03 '15 at 10:56 AM

Hello Aaron, thanks for getting back to me!

Indeed you have the same setup.

I've checked it and get the same bug in 4.8; however, as far as I can see it seems to be fixed by CL2588668 which made it into the 4.9 branch, which would explain why it's fine on yours.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question