Concatenator and looping node
It seems the concatenator does not handle the looping sound node.
In the simple setup below, I have set the looping node to 3 cycles, and although the loop is properly triggered after "chirp_sin_880_440" is finished, and the looping sound indeed played 3 times, nothing happens next - the 3rd entry "chirp_sin_440_880" is never played.
I'm using 4.7.3.
asked May 08 '15 at 09:16 AM in Blueprint Scripting
Try use output fev times instead seting loop. Check picture. Hope that will help.
answered Jul 29 '15 at 06:36 PM
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