Replace one object with another during the game
Hi people, I have a problem with spawning objects. My goal is to make blueprint to change objects on click. I made widget bp to spawn new object but I cannot destroy the old one and it is spawning a new one on the coordinate beginning spot(?!) How can I destroy the first one and to spawn new one on the same location?
asked May 08 '15 at 09:17 AM in Blueprint Scripting
You may need to adjust the location of spawn depending on the size difference, such as offsetting in the Z so the new object does not intersect the ground.
answered May 08 '15 at 02:49 PM
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