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How do I create an animation sequence with more than one frame?

I imported a skeletal mesh, and when I try to manually create an animation for a bone inside UE4 I can only create an animation sequence with 1 frame (the engine shows this as 0.033 seconds). I can't find where to setup the number of frames, or time, and I haven't found anything in the documentation that even begins to talk about this subject.

Also, I only found one unanswered question in this website related to this question. So, I'm probably missing something very very obvious, or I just stumbled upon something that's not developed yet.

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asked May 08 '15 at 12:35 PM in Using UE4

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Luis Oliveira
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avatar image Acrossfy May 18 '15 at 08:59 PM

Hi Luis! Did you find solution?

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3 answers: sort voted first

I'm guessing you are creating animations via the layers system? Here's some documentation that'll help. It addresses setting keyframes all along the timeline.

https://docs.unrealengine.com/latest/INT/Engine/Animation/AnimHowTo/LayerEditing/index.html

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answered May 20 '15 at 11:11 PM

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jmalaska
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No he wants to make the time line longer in frames, Because the longer the timeline is the smoother the transition is between animations and it also can slow down the speed of the animations.

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answered Apr 10 '16 at 10:50 AM

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THE DREAMER
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answered Jun 18 '16 at 12:33 PM

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FilterGame
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