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How to Mask Models like Unity's Depth Mask?

Example Depth Mask in Unity:

alt text

How can I achieve this kind of masking in Unreal 4.

  • Thank you for answers

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asked May 08 '15 at 03:13 PM in Rendering

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MutantCat
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avatar image EkstraReality Jul 11 '17 at 05:25 PM

Same question :)

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You can use Custom Depth to get the same effect.

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answered Jul 12 '17 at 12:20 PM

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Deathrey
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avatar image EkstraReality Jul 13 '17 at 09:00 AM

Not really, it's not the same render. Using custom Depth won't allow us to hide part of the object and render behind.

avatar image Ghostblades Oct 04 '18 at 10:58 PM

Yeah for sure custom depth is not the answer here... Custom depth will make it so you CAN see things through walls like "spotting enemies with sonar" type effect in Batman Arkham games or X-ray vision.

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