How to access a Pawn's Team index in blueprint?

Hello,

I’m trying to have a trigger in my map that when one team touches it, it does one thing, and when the other team touches it, it does another. In UDK you could get a pawn’s team index. Is there something similar in UE4? I’m using the Shootergame’s team deathmatch game type, but I can’t see a way to access what team a pawn is on in Blueprint.

-Thanks