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Animation Rotated

Hello everyone,

I tried mixing animations from different animation packs and I have my character rotated in different axis when animations play from different packs. For example, when I am standing "idle" My character is facing the floor, but when I start moving, he runs forward normally. Any clue?alt text

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asked May 09 '15 at 05:52 AM in Using UE4

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wolf5659
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In your animation BP where you have your "Layer Blend per pone" node make sure that the "Mesh space rotation blend" is checked.

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answered Feb 27 '16 at 09:39 PM

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Jbur4556
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In your animation BP where you have your "Layer Blend per pone" node make sure that the "Mesh space rotation blend" is checked.

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answered Feb 27 '16 at 09:39 PM

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Jbur4556
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