[4.8] Sound on Linux works only once

I’m using ArchLinux and Unreal Engine 4.8 (preview1 / 4.8 branch).
With Unreal Engine 4.8 every sound in editor works only once.
Steps to reproduce (Linux):

  • Create new game - First Person,
  • Start the game in editor - the start game sound doesn’t play,
  • Press mouse button to shoot - sound is working now,
  • Press Escape - you can hear the exit sound,
  • Start the game in editor once again - the start game sound doesn’t play,
  • Press mouse button to shoot - there is no sound!!!

Hey -

I tested the steps you provided and had the same results. This sound issue has been bugged (UE-15380). As a temporary workaround you can get sounds to play by using Standalone Mode rather than PIE. Best of luck in your project.

Cheers

I have a multiplayer project built in 4.7 that plays a pickup sound when you collect a grenade and an explosion sound on detonation. It works fine. In 4.8 the explosion sound plays but not the pickup sound. If i drop it to a single player game the pickup sound works again. Nothing has been changed in the blueprints - is this a bug?

Hey N4cerBocaj-

There may be an issue however I can’t say for sure without more information. Does the pickup sound play the first time you pick it up but then not play after that? Does the sound play if you are in standalone mode rather than PIE? If this is not the case then it’s likely something different from what is reported here and it would be best if you created a new post to track the issue separately.

Cheers