Plugin Version Clashing

I released my V8 plugin this past weekend and had a couple developers reach out with issues. The plugin isn’t loading on home built engines, with the following error posted to the logs:

Projects/Projectx/Plugins/V8Plugin/Binaries/Win64/UE4Editor-V8Plugin.dll (version 4 0 0 2027741), but it was incompatible with the current engine version (4 0 0 0). This is likely a stale module that must be recompiled.

LogInit:Display: Running engine for game: ProjectxLogInit: Version: 4.0.1-0+UE - Pastebin.com

Of course, I doubt everyone will be on the bleeding edge of the editor, even with pushing updates out.

First, What exactly are plugin developers going to have to do to jump over the hurdle of releasing to cover the most versions of the editor? As I understand it, the Plugins are likely to be going through revisions in the near future. It would be quite frustrating to only be able to support version 4.0.15 and nothing else if major, minor and revision are all checked for support.

Given that the API changes a few times and we update our plugins, what can we do to build our projects to support older builds of the engine as well? Is it going to require that we have each key build of the engine pulled from GH, via tags I suppose?

What should I tell the user about the current state of things?

Hello,
Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes.
If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, please submit a new report for it.
Thank you.