AiMoveTo limited to ~50 characters at the same time?

hey, I have a problem with AiMoveTo.

At the beginning I’m spawning enemy characters in my spawnpoints.
They are moving with AI MoveTo (fired in “EventBeginPlay” event) (marked as blue).

Problem appeared when on the scene is ~ 50 of them, every new character isn’t moving:/ (marked as red)
I’m using DetourCrowdAiController as Ai Controller Class.

Is there limit of moveable characters on the same scene?

There’s a limit to number of crowd agents. It’s the CrowdManager.MaxAgents and it can be set both via Project Settings → Crowd Manager as well as ini file. And it indeed defaults to 50.

Cheers,

–mieszko

Thnx man :slight_smile: