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How can i make AI move to random location for infinity times

at first : "I'm new at Unreal Engine and game development"

I'm trying to make a simple AI ,that moves (walk) randomly in my little town like what in ("Strong Hold Crusader") or ("GTA"). my AI character moves once to a random location and then stop moving. can anyone make it and post a screen Capture for the BP (Blue Print). since i am using BP. thank you. sorry for bad English.

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asked May 10 '15 at 06:14 PM in Blueprint Scripting

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Well if you what your A.I. to walk completley random, then id create and Event and three variables.And then when the event starts id use a random number for each of the variables.The first and second variable will be the X and Z direction, and the third variable will be for how long the A.I will be walking for exapmle - for 3 seconds in direction (3, 5).Then when the time expires id just start the sequence again.You'll need to use a Brach statement if you want this to occur infinitly many times.Like when your timer gets to 0, you just start the Event again.

I gotta say first that im no pro on A.I. and im still new to this myself. I hope this helps.

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answered May 10 '15 at 06:35 PM

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avatar image UPixe May 10 '15 at 07:20 PM

thank you " StillEmpty " i think i didn't understood your mechanism.
i tried to make a " for loop " with " Move to location " function. like this : can you help me make this loop work infinity times.

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avatar image StillEmpty May 10 '15 at 08:38 PM

That is more like what i was talking about.If it was me id do it like that.Now this isnt the full BP but its the main idea.

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avatar image StillEmpty May 10 '15 at 09:07 PM

And you can ignore the AIMoveTo, you can put whatever function you want there.

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