Importing Lua as a static library
I am attempting to import Lua 5.3 as a static library into my current game project. I have followed this to the letter, and to no avail. When I try to build the solution, I get these errors:
I have both downloaded and tried
It was mostly copied from the tutorial, but I laid out the directory structure to meet their requirements as well.
Please also note I am not trying to use lua to code my game instead of C++, or anything like that, I am just trying to implement lua into the game because there will be programmable parts in it (all done in lua).
Thankyou for your time.
I'm having the same problem here, I don't know if you resolved it?
I manage to get to the point where the Compiler recognizes
I guess the problem could be that the stock Library for LUA is in 32bit.
Any Help would be appreciated!
answered Aug 26 '15 at 02:39 AM
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