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Packagin Error. Automation Tool Failed

Hi, I've been trying for a week now to solve this problem, and reading posts with similar issues to no avail. I share with you a video I uploaded showing the differences of behaviour between running the game in an editor window, in standalone mode or trying to launch it with different configurations. This problema suddenly started to show in the last week, before that the package procedure worked just fine. I attach also the output logs for both trials I show on the video. I used the project launcher in here, but the problem persists if I use the packaging in the file menu. I'm using Windows 7 64, and Unreal Engine 4.7.6. Hope someone can help me, I spent months learning and developing this game and I'm feeling like it was a waste of time right now. Thanks in advance.
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asked May 11 '15 at 04:00 AM in Packaging & Deployment

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Hello Dagaric,

hank you for taking the time to report this issue, and we appreciate your patience while awaiting a response. In order to assist you in an effective manner, we would like to see if you are still experiencing the issue you are reporting in engine version 4.9.2?

If so, would you mind providing some simple steps, screenshots, or any other relevant pieces of information to help us reproduce the issue on our end?

Let me know if you still have questions.


Andrew Hurley

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answered Oct 11 '15 at 07:25 PM

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