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Client movement appears to stutter from the perspective of a listen server host. What is causing this?

Client character movement appears to stutter when viewed through the viewport of the listen server host. All character movement appears smooth for all players that are not the listen server host. Has anybody else experienced this? Is there a fix?

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asked May 11 '15 at 04:30 AM in C++ Programming

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JackMorgan
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avatar image piratenaapje Jun 19 '15 at 10:55 PM

I'm having the same issue, starting from the third person preset. Seems like a bug?

avatar image Phrancois Nov 09 '15 at 10:37 AM

Same problem here. Have you been able to fix this ?

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