How to render a custom scene layout only?
When I am using a camera, I am rendering basically everything that the viewport of a camera can see. But I want to change it - I want to have a custom "area" (polygonal) which should be rendered, while all the rest should be black. Is that possible? If yes - how?
Thanks in advance!
asked Mar 31 '14 at 09:51 PM in C++ Programming
I think you could do this with post process effects, by masking out the areas you want to remain black.
answered Apr 06 '14 at 07:01 AM
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