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How to dynamic import 3d mesh in Game

I want dynamic import fbx and texture in Game, not in editor.

How to do?

Thanks everybody

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asked May 11 '15 at 09:43 AM in C++ Programming

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Juvarunst
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avatar image antithing Jul 09 '15 at 02:23 PM

Hi! did you get this to work? I am actually just trying to write a custom editor fbx import, and can't work it out.

avatar image Juvarunst Jan 13 '18 at 10:21 PM

I have not solved either

avatar image Juvarunst Jan 13 '18 at 10:22 PM

I have tried reference editor code, but too difficult

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2 answers: sort voted first

You should take a look at the FbxImporter.h file. There is a function called OpenFile() and ImportFile() in the class FFbxImporter. Finding references to that method and seeing how the editor uses it, could lead you to the answer. Sorry I couldn't dig further. I remember doing this a while ago, but I am not at my desktop. If you still don't find it, I can take a look for you when I have access to unreal source :)

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answered May 11 '15 at 01:35 PM

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kishoreven
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avatar image Juvarunst May 11 '15 at 02:45 PM

Thank you, we can find together :)

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answered May 11 '15 at 03:07 PM

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RDS-Wojtek
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avatar image Juvarunst May 11 '15 at 04:09 PM

Thank you, I can try to write my own code to import other model format instead of using the editor code

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