How to dynamic import 3d mesh in Game
I want dynamic import fbx and texture in Game, not in editor.
How to do?
asked May 11 '15 at 09:43 AM in C++ Programming
You should take a look at the FbxImporter.h file. There is a function called OpenFile() and ImportFile() in the class FFbxImporter. Finding references to that method and seeing how the editor uses it, could lead you to the answer. Sorry I couldn't dig further. I remember doing this a while ago, but I am not at my desktop. If you still don't find it, I can take a look for you when I have access to unreal source :)
Remember that using Editor code in released game is against the EULA. FBX importer is part of the Editor.
answered May 11 '15 at 03:07 PM
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