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Get Http Module to work with HTTPS

Hello, My project use http module to do GET/POST to a https server. Here is the sample code:

         void WWW::request(string url, WWWForm f, std::function<void(WWW*)> pOnHttpResponse){
                 TSharedRef<IHttpRequest> HttpRequest = FHttpModule::Get().CreateRequest();
                 HttpRequest->SetHeader(TEXT("Content-Type"), TEXT("application/x-www-form-urlencoded"));
                 FString fs(f.getPost().c_str());
                 HttpRequest->OnProcessRequestComplete().BindLambda([&, pOnHttpResponse, f](FHttpRequestPtr HttpRequest, FHttpResponsePtr HttpResponse, bool bSucceeded)
                     if (!bSucceeded) {
                         GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Red, TEXT("Request failed"));
                                GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Red, TEXT("Got something here!"));

Basically, i want to send a form to the server and get a response back. The code above works flawlessly on PC , no problem whatsoever. When i deploy my game to Android , the request always fail. When i switched the url to something like "http://something.com", i got a response. Switched it back to my https server, or any https page, and it will fail. I tried the solution posted in this thread : https://answers.unrealengine.com/questions/72976/using-http-module-on-android.html , but no luck. My UE4 version is 4.7.6 . How do i solve this ?

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asked May 11 '15 at 10:36 AM in C++ Programming

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avatar image tai65535 Mar 17 '17 at 02:08 AM

Hello John, I am assuming you have solved this problem? Mine http request for https server works on PC but fails on iOS. Thank you.

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