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Rotating a platform

Hey. I am trying to get a sphere to rotate under the player like his moving on the surface by disabling the events on the player , and instead having the events being applied to the rotation of the Sphere actor The direct link you see attached to the Pitch and the Roll seem to do what I want it to do, but only in the value 0-1. When I try to set up the actor transform like you see in the Yaw, I've done something wrong, and it does not give me the expected result.alt text

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asked May 11 '15 at 05:29 PM in Blueprint Scripting

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TheVikingProf
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avatar image TheVikingProf May 12 '15 at 11:14 AM

I've done some more trouble shooting, and the actor rotates based on my mouse movement speed, however, whenever I stop moving the mouse, it snaps back to it's original position for some reason

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