Rotating a platform
Hey. I am trying to get a sphere to rotate under the player like his moving on the surface by disabling the events on the player , and instead having the events being applied to the rotation of the Sphere actor The direct link you see attached to the Pitch and the Roll seem to do what I want it to do, but only in the value 0-1. When I try to set up the actor transform like you see in the Yaw, I've done something wrong, and it does not give me the expected result.
asked May 11 '15 at 05:29 PM in Blueprint Scripting
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