How do I make a low poly character in A.R.T

Hi guys

I was wondering if I could have a low poly character in the A.R.T (animation Rigging Toolkit)
can someone please give me some tips on how to do it.

You can’t really “make” a character in A.R.T. so much as you can use their default mannequin. As you are going through and making your skeleton, it will ask you if you want to use and rig to the proxy mesh: do that. From then on, you can animate the proxy mesh and even use it in your game. I currently do the same, since I like the proxy mesh better than the cyborg-looking character. If you’re not happy with the default dimensions of the proxy, you can even edit them using the “Proxy Physique Shaper” menu.

For more details, check the A.R.T. documentation.