Jump to compiler-error not working from editor

Hi,

if I compile a c++ gameplugin from the editor, the compiler-log shows the exact line where an error occurs.
However, if I click the error, nothing happens.

Is this correct behavior ?
AFAIK visual studio should get the focus and jump to the file and exact error-line ?

I have installed UnrealVS from the Engine/Extras folder…

Thank you for any clues.

It seems to work always in 4.8, so I guess this can be closed.