x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to smoothly scale an actor in blueprint?

I'm trying to animate a 3d scene but I'm not able to set a smooth scaling effect across my objects. I'm aware of Move Component To which gives easy access to ease in/out and time taken to complete the animation for movement, but I can't find anything similar for scaling. Is there some alternative way to do this in blueprints?

This is what my animation currently looks like : http://gfycat.com/WealthyAllGrackle

If I could grow it out of the blueprint by smoothly animating the scale value of the objects, that would look great.

Product Version: Not Selected
Tags:
more ▼

asked May 12 '15 at 06:39 PM in Blueprint Scripting

avatar image

Millicent_Bystandard
13 1 2 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

You could try using a timeline to drive the output parameter that is used for scale. Timelines update as tick as the timeline plays and can call events using the timeline values. Just draw a nice S shaped curve by converting the start/end points to curves and dragging the tangents around.

Timeline Documentation

You could also define your curve mathematically if you want, but timelines are much simpler to set up.

more ▼

answered May 12 '15 at 08:44 PM

avatar image

RyanB STAFF
2.1k 56 24 118

avatar image Millicent_Bystandard May 12 '15 at 09:11 PM

Thanks for replying Ryan. I had tried this earlier, but I couldn't figure out how or what to plug in where to get it to scale my object. Could you show me how I should set up my blueprint using timelines so that I can scale the object.

EDIT: ALMOST GOT IT. I experimented a bit and almost solved it, but I just can't figure out how to plug my data into the set actor scale action. Its like I'm missing a step that will combine the data so that set actor can use it.

EDIT : GOT IT. I had to use a vector track (was using float earlier). Plugged it into Set Actor Scale and it works perfect. Thanks again Ryan.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question