Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

UE4Editor-[projectname].dll missing

I am on Win7 using ue4 4.7.6

"The following modules are missing or built with a different engine version:


would you like to rebuild them now?" If I click yes then. "TWUv0 could not be compiled. Try rebuilding from source manually."

Except I have done everything in BluePrints only. I have been working on this project on and off for a few months now and I am incredibly upset to see this error that renders me unable to load my game in the ue4 editor. I went to the .uproject and tried to generate visual studio project files but that seemed to have done nothing. I then attempting to downgrade it from 4.7.6 to 4.6.1 and that seemed to have work until I go to open it where I recieve the same problems and in the process of downgrading it generateed a .sln and a .suo file.

I right click on my .uproject again and try to change the version back to 4.7 but I get

"Running C:/Program Files/Unreal Engine/4.7/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="C:/Users/asdf/GD_TWU/TWUv0 4.7/TWUv0.uproject" -game -rocket -progress Discovering modules, targets and source code for game... Errors detected while compiling C:\Users\asdf\GD_TWU\TWUv0 4.7\Intermediate\Build\BuildRules\ProjectFileGeneratorModuleRules.dll: c:\Program Files\Unreal Engine\4.7\Engine\Source\Runtime\CEF3Utils\CEF3Utils.Build.cs(5,14) : error CS0101: The namespace '' already contains a definition for 'CEF3Utils' c:\Program Files\Unreal Engine\4.7\Engine\Source\Runtime\WebBrowser\WebBrowser.Build.cs(5,14) : error CS0101: The namespace '' already contains a definition for 'WebBrowser' UnrealBuildTool Exception: ERROR: UnrealBuildTool encountered an error while compiling source files"

Please any assistance would be greatly appreciated. I would really rather not have to scrap this :/

Product Version: Not Selected
more ▼

asked May 12 '15 at 09:25 PM in Using UE4

avatar image

11 4 8 12

avatar image Shinijami May 12 '15 at 09:33 PM

I have already gone to the folder and changed the property off of read only so I know that, that is not the issue.

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

I just made a new project and copied all of the files into it.

more ▼

answered May 14 '15 at 05:10 PM

avatar image

11 4 8 12

avatar image Electro_saf Jan 23 '16 at 11:58 PM

how it no work wat did u do

avatar image arkinetics Apr 11 '17 at 01:25 AM

Hello, how do you do it? The new project with the same name?

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question