Left/Right Movement Animations of Sprite Conflicting With Other Animations

Hey all, I’m having this issue where my movement animation seems to be conflicting with any other animation I try to implement. Looking at the pictures, if I go in an delete the entire top section related to InputAxis Left/Right and then run the game and jump the jump setFlipbook works and plays the jump animation! Right now, if the jump action is pressed the character does indeed jump its just the flipbook does not get set. So I know the fix lies in that logic I just can’t figure it out. If anyone could help it would be greatly appreciated!