How are you supposed to use the BTService Node?
I made a function in my AI Controller class that set’s a variable.
Is the proper workflow, to call that function from the service, then have a Decorator Node do the check on the variable? I’m trying to use the BT in the way it was intended. This variable is one that requires a looping of Actors and some comparisons of distance, so it shouldn’t be called all the time.
thanks,