How do I change gravity within a volume?
Greetings! Another question for this awesome community! Back in UDK there was a thing called "Gravity Volume" I believe, enabling us to change the gravity on the Z axis of all things inside the Volume. Now in today's awesome Unreal Engine 4, I can only find what's called, a "Physics Volume". I've been spending some time trying to figure out how to invert gravity with such a Volume, however, I have failed many times, that is why I have come here, in need of your assistance to crack this case! I wish you all the very best!
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